Post by MrAdversary - Admin on Oct 21, 2016 21:21:40 GMT
-=Pre-Game Settings=-
-Adventure Mode
-Hard Mode
-Online Game (Disabled in Single player mode)
-Invite Only (Disabled)
-Allowed friends of friends (Disabled)
-Player vs Player (Disabled in Single player mode)
-Host Privileges (Enabled)
-Daylight Cycle (Enabled)
-Weather Cycle (Optional but discouraged)
-Keep Inventory (Enabled)
-Mob Spawning (Enabled)
-Mob Griefing (DISABLED)
-Mob Loot (Enabled)
-Tile Drops (Disabled)
-Natural Regeneration (Enabled)
***Make sure to TURN OFF AUTOSAVE***
-In game Rules-
1. Play in Adventure Mode - No Breaking Blocks. (Except Spider webs can be cut with Swords).
2. No Building with Blocks. Ever.
3. No Crafting. (Except where the game requires you to. Which is only once for an Empty Bucket.)
4. You can only save the game when you activate a Save Point or use a "Portable Save" Item.
5. There are specific keys for specific doors.
-Example: "Hall Key" is the name of a Key in the game. There is a door with a sign next to it that says "Hall Key Required".
Although it is possible to use any key to open any other door, that is against the rules.
6. Items found in chests throughout the World are free for the taking, but items inside shops or as sacrifice prizes must be paid for accordingly.
7. Some Items have Money values and can be sold to the Hunter's Shop for half of it's listed Value.
-You can buy sold items back at their full listed prices.
8. Certain areas have specific rules governing them that will be posted on signs or in a Rulebook nearby. If you are unsure of how something
is supposed to work, look around for the rules.
9. Money found in the Hunter's Shop is strictly for paying for items the player sells to the shop. These are not "Loot Chests".
-Taking from these chests or the ones in the Hunter's shop containing items - is cheating.
-General Objective-
The goal of the player somewhat can vary depending on the Covenant they choose, though Ultimately do mostly the same things.
-At the end of each level you'll discover a Badge and 1/12 Eyes of Ender. Your goal is to place all 7 Main Level Badges and
Open the End Portal to Slay the Ender Dragon.
Is it just that simple? In Gauntletarium, there are Gods who govern different aspects of the world, each Covenant follows a different
one of these Gods. Why are you trying to kill the Ender Dragon? Well depending on which Covenant you choose, you are told a different
reason for why you have to slay it. There are hints scattered around the world in books, signs and items that point to the truth.
Each level is based around a Puzzle element where the player must solve a problem in order to progress. You'll discover loot along the way
and open Shortcuts.
Can you solve it's daunting puzzles, hordes of monsters and solve the mystery of the Gods and Dragon? Gauntletarium is designed to be a
Challenging Gauntlet, not to be beaten in a single day of playing.
*By the way, the first person to upload a video of their gameplay through Level 5 - The Undead Pyramid will be allowed to join a private
online game with the Creator to test the 2 player Co-Op Beta version when it's ready.
-Adventure Mode
-Hard Mode
-Online Game (Disabled in Single player mode)
-Invite Only (Disabled)
-Allowed friends of friends (Disabled)
-Player vs Player (Disabled in Single player mode)
-Host Privileges (Enabled)
-Daylight Cycle (Enabled)
-Weather Cycle (Optional but discouraged)
-Keep Inventory (Enabled)
-Mob Spawning (Enabled)
-Mob Griefing (DISABLED)
-Mob Loot (Enabled)
-Tile Drops (Disabled)
-Natural Regeneration (Enabled)
***Make sure to TURN OFF AUTOSAVE***
-In game Rules-
1. Play in Adventure Mode - No Breaking Blocks. (Except Spider webs can be cut with Swords).
2. No Building with Blocks. Ever.
3. No Crafting. (Except where the game requires you to. Which is only once for an Empty Bucket.)
4. You can only save the game when you activate a Save Point or use a "Portable Save" Item.
5. There are specific keys for specific doors.
-Example: "Hall Key" is the name of a Key in the game. There is a door with a sign next to it that says "Hall Key Required".
Although it is possible to use any key to open any other door, that is against the rules.
6. Items found in chests throughout the World are free for the taking, but items inside shops or as sacrifice prizes must be paid for accordingly.
7. Some Items have Money values and can be sold to the Hunter's Shop for half of it's listed Value.
-You can buy sold items back at their full listed prices.
8. Certain areas have specific rules governing them that will be posted on signs or in a Rulebook nearby. If you are unsure of how something
is supposed to work, look around for the rules.
9. Money found in the Hunter's Shop is strictly for paying for items the player sells to the shop. These are not "Loot Chests".
-Taking from these chests or the ones in the Hunter's shop containing items - is cheating.
-General Objective-
The goal of the player somewhat can vary depending on the Covenant they choose, though Ultimately do mostly the same things.
-At the end of each level you'll discover a Badge and 1/12 Eyes of Ender. Your goal is to place all 7 Main Level Badges and
Open the End Portal to Slay the Ender Dragon.
Is it just that simple? In Gauntletarium, there are Gods who govern different aspects of the world, each Covenant follows a different
one of these Gods. Why are you trying to kill the Ender Dragon? Well depending on which Covenant you choose, you are told a different
reason for why you have to slay it. There are hints scattered around the world in books, signs and items that point to the truth.
Each level is based around a Puzzle element where the player must solve a problem in order to progress. You'll discover loot along the way
and open Shortcuts.
Can you solve it's daunting puzzles, hordes of monsters and solve the mystery of the Gods and Dragon? Gauntletarium is designed to be a
Challenging Gauntlet, not to be beaten in a single day of playing.
*By the way, the first person to upload a video of their gameplay through Level 5 - The Undead Pyramid will be allowed to join a private
online game with the Creator to test the 2 player Co-Op Beta version when it's ready.